Christian Murphy
Welcome to my blog!
I am a software engineer/tools developer/game developer in cold and rainy Manchester, UK.
I will post my latest projects and occasional products of hackathons here.

Shmups that feature a mechanic where multiple different objects can fire for you, flying around you, have systems that close in the formation of these objects when using the 'focus' button to slow your movements. I've replicated this in my own game to follow genre convention and add to the usefulness of the capture mechanic. Here's a gif demonstrating the formations and how they move.

Christian Murphy January 10, 2016