Christian Murphy
Welcome to my blog!
I am a software engineer/tools developer/game developer in cold and rainy Manchester, UK.
I will post my latest projects and occasional products of hackathons here.

Working on my shmup still, read about the Keijiro Takahashi's awesome unity packages on GitHub and took particular interest in his KinoGlitch package.
I spent a bit of time integrating it into the latest build and like the look it can give with a bit of tweaking.
The pause screen gets a bit of activity to it now and looks juicier!
pause glitch

Christian Murphy August 24 2015

So I've been working on this for a while this year, and I now think it's in a state where i'll stick with it and keep working on it enough to mention here.


It's going to be a traditional shootemup mechanically, thematically I'm hoping to make something with the aim of flipping genre conventions, so this should harmonise well with the gameplay.

I'm working on this in my free time so development is going slow, but I've produced it following best practices to ease my development of the game even if I'm not looking at the code on a very regular basis.

I'll see if I can post more frequently about this as I implement more of the game, and some posts about parts already implemented whenever relevant (probably when replacing them!)

Christian Murphy April 21 2015

Spent a bit more time working on TLDRify, implemented a number of changes and refactored my code to remove unnecessary repetition



I've implemented bad subreddits being added to the list dynamically based on feedback, and refactored much of the code for sleeping to be all in one function that takes different values for neatness.

Lastly, before working on any of this, I discovered the bot had been broken for a while due to a memory exception, this was caused by my comment parser logging every single comment it had checked and appending their id's to a set.



I actually reached the memory limit with the size of this set which caused me to realise this issue, this has also been resolved by periodical cleanups of the sets for comments and posts.

Also, the bot is starting to receive more positive feedback now.

Christian Murphy April 11 2015