Christian Murphy
Welcome to my blog!
I am a software engineer/web developer/game developer in sunny and lovely Canterbury, Kent, UK.
I will post my latest projects and occasional products of hackathons here.

LoadingJam has come to a close and the results are in The results from the judging can be seen here.

It was a fun game jam to take part in, and I liked the prompt and points for disrespecting software patents!

My game is available for download at itch.io

It was very pleasant to discover that one of my favourite publications featured the game in their best free games of the week article where my game is featured partway down the page. :)
Was a lovely surprise to find that on my weekend browsing.

Christian Murphy December 12, 2015

Made a start on an interesting game jam, following the expiration of US patent 5718632 filed on November 27, 1995 by Namco, It is now no longer infringing for game developers to make little minigames when loading content for a main game.

This inspired a game jam in the form of LoadingJam. Which I decided to take part in over the weekend, and I'm still in the middle of it right now , but I've got my first working build up on my itch.io ready to download and play now.

I was going for a papers please style 'document-em-up' with a simpler method since it's just a minigame, so you fling patents around after judging if they should be denied or accepted.

That has led me to where the build is now, there are 50 scripted patents, where 25 are supposed to be accepted and 25 are to be denied, with some humour hopefully!

I'm still making tweaks to the game and I'll post again when the jam ends and reflect on how I think it went.

Christian Murphy November 30 2015

So recently I was kindly sponsored by my company to attend PyCon UK in Coventry.
I had a very interesting event with listening to lectures about many facets of programming industries being powered by Python applications and microservices.

Part of the event involves programming sprints organised for the monday, allowing people to raise support for projects and causes ,and get a lot of progress done there and then

I proposed a sprint for developing part of my Cards Against Humanity clone, which I have wanted to make for a while. Where players can take ownership and control over a web based version of the game and host it themselves.

There was a fair amount of progress made and I was really proud of how much we got done in such a short time.


Sadly the event was cut short by an unexploded ordnance being found nearby causing the event to be evacuated!
Still despite that I am pleased with how the event went and feel like I learned a lot. :)

Christian Murphy September 28 2015